
3404 -- DISTRIBUTING INVITATIONS TO KIDS' CURRENCY GAME PARTIES -- The invitation is just another piece of Kids' Currency, an information page worth a dollar. The distribution network is already there.
3405 -- HOSTING A PARTY -- A great way to boost our position in the game economy. It marks us as an institution, a source of value.
3409 -- SUMMING THE CONTENT OF THE GAME ECONOMY -- Each group that gets together for a game party is also a little game economy.
3410 -- PURSUING NEW CONTENT FOR CURRENCY PAGES -- If we want to keep making money we need a continuous source of new content, especially following the popular themes. Kids' Currency parties is the place to stock up.
3411 -- RAPID TRADING AND INVENTORY BUILDUP -- At game parties we can practically see the game economy growing in real time, the dollars being created as fast as they can be copied, as fast as they can be signed.
3412 -- TESTING WEAK CURRENCIES -- All Kids' Currencies are equal. Every page is a dollar. But some are more equal than others. We prefer pages that look good, that are worth reading, that are worth copying. And we prefer dollars signed by someone we know, who'll be around for a while.
File no. 3429
-- 18 SEP 1998 -- Derek Brownlee