TESTING WEAK CURRENCIES

 

All Kids' Currencies are equal. Every page is a dollar. But some are more equal than others. We prefer pages that look good, that are worth reading, that are worth copying. And we prefer dollars signed by someone we know, who'll be around for a while.

All these factors determine how much money a player can make. All the pages may be worth the same, but some players get to make more than others.

The Law of Return can actually reduce the number of dollars a player produces. We can return them for exchange for someone else's currency. If they have currency to exchange, their money is still good, though reduced in quantity.

If they can't make the exchange, they're bankrupt. Their money is no good, and that news will get around. It's no big deal. If they stay in the game, they can collect other people's money and get solvent again.

Kids' Currency is easy to get, so this test just guarantees some minimum standards: (1) We stand behind our money. (2) We don't try to flood the game with it.

Next: BACK TO THE CATALOG

File no. 3412 -- 18 SEP 1998 -- Derek Brownlee